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The Wayfarer's Inn • View topic - OOC thread

The Wayfarer's Inn

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 Post subject: Re: OOC thread
PostPosted: Fri Nov 29, 2013 1:15 am 
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Baron of Newgate
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My gut tells me we should clean out the gholle(s?) in the side passage and then do the same on the other side, assuming that there is a similar passage there. But, I don't want to do it if others perceive it as a distraction or side show...

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 Post subject: Re: OOC thread
PostPosted: Fri Nov 29, 2013 9:55 am 
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For the Gholle it is ok, we can handle it easily if it is alone. For the other side, how much area magic does Gaderon still have?

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 Post subject: Re: OOC thread
PostPosted: Fri Nov 29, 2013 6:26 pm 
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Not much, chain lightning, disintegrate (2), ice storm and flaming sphere, plus 13 charges left on the staff of power. Do you want to take out the gholle now? It might be better to rest and recharge before pushing forward or triggering the other secret entrance, assuming there is one?

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 Post subject: Re: OOC thread
PostPosted: Fri Nov 29, 2013 7:56 pm 
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It is better to rest in any case. Let's just be prepared in case the gholle returns after the Turn wears out.

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 Post subject: Re: OOC thread
PostPosted: Sun Dec 08, 2013 12:29 pm 
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So what happens after the morning feast?


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 Post subject: Re: OOC thread
PostPosted: Sun Dec 08, 2013 9:48 pm 
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Right, I guess we were all waiting for each other. I think we should approach the other statue to eliminate threats from our flanks and rear before we move on.

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 Post subject: Re: OOC thread
PostPosted: Mon Dec 09, 2013 9:21 pm 
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Should we get the gholle that fled first?

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 Post subject: Re: OOC thread
PostPosted: Tue Dec 10, 2013 11:18 pm 
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I don't think so. I wouldn't like to get into a tunnel where the gholle may have the advantage.

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 Post subject: Re: OOC thread
PostPosted: Sat Dec 14, 2013 12:39 pm 
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Sir C,
what do we know about ghulaz? Are they undead, outsiders, magical beasts, etc?

Thanks

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 Post subject: Re: OOC thread
PostPosted: Sat Dec 14, 2013 2:53 pm 
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My understanding is that they are undead from the plane of shadow. They appear to be a smaller version of the gholles.

The Greywiki says:

Ghulaz
Greyhawk creature

Ghulaz
Alignment Always chaotic evil
Type Undead
Subtype None
First appearance City of Hawks (1987)

The ghulaz in an undead creature from the Plane of Shadow.

Contents
•1 Ecology
◦1.1 Environment
◦1.2 Typical physical characteristics
◦1.3 Alignment
•2 Society
◦2.1 Ghul
•3 Publishing history
•4 Bibliography

Ecology
Environment
Ghulaz dwell on the Plane of Shadow, though they have been seen in desert regions of the Prime Material Plane.

Typical physical characteristics
Ghulaz are roughly humanoid creatures, standing about six feet tall. They have clawed, bestial hands and feet. Their skulls are also roughly humanoid, but more primitive and apelike, with hyena-like jaws, eyes, and ears. They've been described as hideous combinations of the worst aspects of humans, hounds, and baboons. They attack with their claws, teeth, and paralyzing spittle. Unless damaged with fire or acid, they heal with supernatural quickness and can regenerate lost limbs. They are surrounded by the sickening stench of death. Those rare beings who they kill but do not devour rise as ghulaz themselves.

Alignment
Ghulaz are always chaotic evil.

Society
Ghulaz dwell in packs, associating with ghouls and similar, larger creatures called gholles.

Ghul
Ghulaz serve a lesser demon lady named Ghul. A twelve-foot-tall, mishapen creature, Ghul is known as the mother of all ghulaz. Like her spawn, she resembles a combination of the worst aspects of human, hound, and baboon, roughly humanoid with hideous, clawed hands and feet. She has a wide array of demonic powers as well as the standard abilities of a ghulaz; she can create ghulaz and other undead at will, and summon either demons or ghulaz to her side.

Publishing history
Ghulaz were encountered on the Plane of Shadow in City of Hawks, a non-TSR novel by Gary Gygax, part of his Gord the Rogue series. They also play a role in his adventure Necropolis, originally published for the Dangerous Journeys roleplaying game and converted to the d20 system by Necromancer Games.

Bibliography
•Gygax, Gary. City of Hawks. Delavan, WI: New Infinities, 1987.

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