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The Wayfarer's Inn • View topic - The Mortuary Palace

The Wayfarer's Inn

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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Mar 28, 2013 8:52 am 
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Much to your despair, the efforts of Gaderon to dispel the copper skeletons prove to be fruitless.

OOC: Kherim heals himself completely and still has six hit points left for healing power. Ahi casts one of his cure critical wounds spells on himself, as he is most badly wounded of all. He heals himself 11 hps.
No blue light globes. Only sickly green and orange ones. And the green ones are out of reach for you at the moment.
Six rounds to go....


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 Post subject: Re: The Mortuary Palace
PostPosted: Tue Apr 02, 2013 8:17 pm 
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Gaderon will use a magic missile spell to knock out any light globes that are still visible.

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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Apr 04, 2013 7:55 am 
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Whilst Kherim spends the rest of his healing power on Sol (OOC: healing him six hps this way), Ahi digs out a flask of holy water and throws it at one of the skeletons. The effect as it hits is amazing. The thing starts to halt in its motions while parts of it get shortcutted by the water. Small explosions cover its surface and smoke rises from a few places. Jerkily, it gets back into the motion, clearly damaged. You all can nothing but wonder what a large amount of water would do to these automatons....


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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Apr 04, 2013 12:56 pm 
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Pinky: What you want to do tonight, Brain?
Brain: The same thing we do every night, Pinky.
Pinky: What's that, Brain?
Brain: Try to take over the world, Pinky!


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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Apr 04, 2013 5:33 pm 
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No, sorry. I don't have that spell memorized. but of course, we probably have water skins so Ahi and Kherim empty theirs onto the things, if they have any. Next stop, I memorize one or two of those.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Apr 04, 2013 5:34 pm 
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Ahi still has a lot more of those, but saving small flasks don't do much anyway.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Apr 04, 2013 8:40 pm 
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Sol says "Thank you, Kherim." Seeing the affect of the water on the skeleton, Sol digs into his supplies and pulls out his water skin, preparing to dowse one of the previously unaffected skeletons.

Gaderon says "I don't know any spells that can create water." He pauses to think.

[ooc: can Gaderon teleport water from a lake or river that he is familiar with, into the area where the skeletons are to dowse them all? If he can, he will do that.]

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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Apr 13, 2013 5:27 pm 
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Sol will use some of the water in his water skin to dowse one of the skeletons that have not been dowsed already.

Gaderon will find his water skin, too, and offer it to one of those in the front line.

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 Post subject: Re: The Mortuary Palace
PostPosted: Tue Apr 16, 2013 9:53 pm 
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Kherim attacks the doused skeletons with as much strength as he can muster. If he has room, Ahi will also attack with his Uas Rod one of those skeletons, or perhaps even the same.

Kherim (3 attacks) (is Bless gone already?)

Att: 1d20 + 6
Dmg: 1d20+7

Ahi (1 attack)

Att: 1d20+3
Dmg: 1d8+3 / 2d8+6 against golems

OOC: I get a 503 error in invisiblecastle to roll. What alternatives do you suggest?

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...And all were amazed and said
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 Post subject: Re: The Mortuary Palace
PostPosted: Wed Apr 17, 2013 3:27 pm 
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Using your waterskins on the copper skeletons in the front rows, and adding a few blows to them, you manage to shortcut and destroy five of these things. This was easy work. Six more are still intact though, and are quickly advancing towards you.

OOC: So Eilkhan, Gaderon, and Sol have emptied one full waterskin each. It's four rounds to go before Gaderon's spell ends.

Mortuary Palace.JPG
Mortuary Palace.JPG [ 313.36 KiB | Viewed 438 times ]


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