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The Wayfarer's Inn • View topic - The Mortuary Palace

The Wayfarer's Inn

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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Jan 31, 2013 2:07 pm 
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"By Hextor, fall BACK!"

Ivid will look that the group taunts the monsters into following them into the narrow floor, where their advance in numbers won't matter.

He will continue with the arrows...


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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Feb 02, 2013 12:23 pm 
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Realizing that we are facing golems rather than undead, Sol will sheath his sword and pull out the war hammer and clobber the one in front of him.

[ooc: Not so good this time; ST: 7 & One attack with the hammer: 7/3 (plus any bonus the hammer provides)]

Gaderon will cast Haste on the party. He will then use his boots of levetation to get above the front rank in preparation for next round.

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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Feb 02, 2013 1:41 pm 
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Ahi changes to his Uas Rod (iirc) and attack.

Please, remember the Prayer bonus (and does that affect the skeletons as it does in 3E?)

Ahi Attack:
17 +3 (Rod)
http://invisiblecastle.com/roller/view/3900149/

Ahi ST:
12 +4(items)
http://invisiblecastle.com/roller/view/3900150/

Dmg:
if 1d8+3: 6
http://invisiblecastle.com/roller/view/3900159/

if 2d8+6: 15
http://invisiblecastle.com/roller/view/3900162/

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Feb 02, 2013 1:50 pm 
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Kherim drops his shield and wields his scimitar two-handed. He attacks the nearest skeleton.

ST: 1 +2 (paladin) + 1 (prayer) = 4
http://invisiblecastle.com/roller/view/3900169/

Attack: 1d20 + 6 (scimitar + double spec) + 1 (prayer) = 11 + 7 = 18
http://invisiblecastle.com/roller/view/3900172/

Dmg: 1d8 + 7 + 1 (prayer) = 10
http://invisiblecastle.com/roller/view/3900183/

OOC: is there any extra damage for wielding the weapon two-handed?
Also, I forgot to add Prayer bonuses to Ahi. Please, add them.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Feb 02, 2013 6:24 pm 
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ooc: I think that I failed to apply the prayer bonus to my rolls.

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 Post subject: Re: The Mortuary Palace
PostPosted: Wed Feb 06, 2013 3:16 pm 
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Eilkhan feels pretty useless, not being able to do much. "Anyone got any acid? That might work."

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Brain: The same thing we do every night, Pinky.
Pinky: What's that, Brain?
Brain: Try to take over the world, Pinky!


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 Post subject: Re: The Mortuary Palace
PostPosted: Thu Feb 07, 2013 3:56 pm 
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Round 3

Party's initiative: 3
Copper skeleton's initiative: 1

The lightning bolts hit, and once more Sol is protected by his ring which reflects the bolt upon the skeleton. Ahi and Kherim, both missing such a nifty item, take damage from the electricity: 1 for Ahi, and 6 for Kherim.

With his skilled and powerful two-handed attack, Kherim circumvents the mighty defense of the skeleton and cuts through several metallic ribs, scoring some damage this way (OOC: No extra damage for that in 1E, sorry. If Kherim wouldn't have dropped his shield in this case, then we just assume that he never dropped it, okay?). Unfortunately, the contact with the skeleton sends a strong jolt of electric energy through the scimitar into the paladin's body, for another 5 points of damage.

Ahi and Sol to his right are not as successful. It turns out that the copper skeletons are not only skilled fighters but also have a nigh impenetrable defense with their long spears and tower shields, not to mention their metallic bodies. Neither Ahi's attempt to score a hit with the Uas Rod, nor Sol with his magical hammer are able to break through. They still come in contact with the shields of the skeletons though and get damaged by the flow of electricity that immediately sets in. Ahi loses 6 hp, and Sol 2.

Using his levitation boots, Gaderon moves into position for casting a spell, while Ivid continues to pepper the skeletons with his arrows, still to no avail.

Being exposed as he is now, Gaderon gets targeted by four copper skeletons in the back row, who fire bolts of lightning at him (OOC: Please make four ST's vs magic for Gaderon. Don't forget his +2 DEX bonus, the +1 prayer bonus, and the total bonus of +5 from his staff and ring.

The other skeletons attack Ahi, Sol, and Kherim once again, but this time all three are able to dodge the attack.

OOC: No new map because nothing has changed except for Gaderon levitating. Please state your actions for round 4.


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 Post subject: Re: The Mortuary Palace
PostPosted: Fri Feb 08, 2013 4:22 pm 
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Gaderon will cast Disintegrate at the skeletons right in front of him (over Ahi's head). If the beam is wide enough, he will try to destroy eight of them, otherwise he will just make sure he can get a single row of four.

[ooc: 4 STs with +8: 10, 9, 9, 10 - miserable luck...]

Sol will attempt to bash the skeleton right in front of him with his warhammer.

[ooc: 3 attacks/damage rolls (please add whatever bonus the hammer gives - I forgot to add the +1 for prayer on the roller site): 8/8, 20/6, 9/9

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 Post subject: Re: The Mortuary Palace
PostPosted: Sat Feb 09, 2013 9:52 pm 
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Ahi cries for everyone to go back up the stairs.
"We might be able to cut them separated. We'll be butchered if we stay here."

Ahi moves up some steps in the stairs.
OOC: Ahi would cast a spell, but I have lost my list of memorized spells for both of Ahi and Kherim. I cast Prayer because I always make sure to have at least one of those, but I have no idea what else I would have memorized by now :(

Kherim cries back to Eilkhan, with gritted teeth "no acid here", while he slashes yet again at the nearest skeleton.



OOC: ok, Kherim did not drop the shield then. Btw, I forgot Kherim has multiple attacks per round, apparently. Can I somehow compensate now?

Kherim attacks:

(pure 1d20): 16/15/8 + 1 (prayer) + 3 (scimitar) + 3 (spec.) = 23 / 22 / 15

http://invisiblecastle.com/roller/view/3916417/

Damage (if needed): (pure 1d8) : 4/4/5 + 1 (prayer) + 1 (str) + 3 (scimitar) + 3 (spec.) = 12/12/13

http://invisiblecastle.com/roller/view/3916428/

If I can still compensate for the roll I did not do in the previous round, here it is:

Attack: 14 = 7 = 21
http://invisiblecastle.com/roller/view/3916435/

Damage: 1d8 = 4 + 8 = 12
http://invisiblecastle.com/roller/view/3916436/

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: The Mortuary Palace
PostPosted: Mon Feb 11, 2013 4:32 pm 
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Eilkhan just fires off arrow sporadically, knowing she isn't good for much else.

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Pinky: What you want to do tonight, Brain?
Brain: The same thing we do every night, Pinky.
Pinky: What's that, Brain?
Brain: Try to take over the world, Pinky!


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