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The Wayfarer's Inn • View topic - Within the Labyrinth

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 Post subject: Re: Within the Labyrinth
PostPosted: Mon Apr 04, 2011 10:16 pm 
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Sir C, is it possible for Ahi to cast a Sunburst without blinding anyone in the party? Can he reduce the radius of the spell? Can he warn his friends to avert their eyes while the spell is cast?

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 Post subject: Re: Within the Labyrinth
PostPosted: Mon Apr 04, 2011 10:18 pm 
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OOC: Sent the roll!!! Don't know the modifier for it, but the base roll is a 4 so I think it is bad news for Gaderon...

Gaderon if able still will cast Continual Light from his staff using one charge then will proceed to assess the situation defensively for next round. Unless of course he is forwarned of the Sunburst at which point he may shield his eyes and wait until next round to act.


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 Post subject: Re: Within the Labyrinth
PostPosted: Mon Apr 04, 2011 10:27 pm 
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ST: 15 from Kherim
ST: 23 from Ahi

I still haven't decided on the actions. I'd like to know the answer to my question first. Is there a chance you can adjudicate the result of the STs before I have to determine the actions for Ahi and Kherim?

Please, remember all party members within 10' benefit from Kherim's permanent Protection from Evil.

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 Post subject: Re: Within the Labyrinth
PostPosted: Tue Apr 05, 2011 6:29 am 
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OOC: Ahi and Kherim both make their save vs the gholles' stench. The radius of a spell can never be reduced, but Ahi can of course shout a quick warning to his fellows before casting sunburst. But keep in mind that this won't enable the others to attack full power this round because their eyes are closed -> they all are -4 to hit.


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 Post subject: Re: Within the Labyrinth
PostPosted: Tue Apr 05, 2011 10:45 am 
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"Duck down, Sol!"

Ivid will begin to fire against 6, hoping spike the monster's neck with his arrows...

Elmo, whatever he can still do to not get killed again at this point.
Which might be, to lay down and pretend he's dead, for that matter.
But the men Gnarley Forest are sturdy as oaks!

Elmo fights, even pants-less!


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 Post subject: Re: Within the Labyrinth
PostPosted: Tue Apr 05, 2011 7:09 pm 
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Kherim attacks the same Gholle Sol hit with full force. Ahi will follow just behind and will cast the Sunburst. The idea is to hopefully roll well enough so that said Gholle falls and opens the way to heal Sol in the next round. Ahi will shout for everyone to close their eyes in the meantime.

Kherim's attacks: 1d20+2:
19, 20, 20
Damage: 1d8+7:
10, 11, 10

Ahi damage: 6d6 = 22

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 Post subject: Re: Within the Labyrinth
PostPosted: Tue Apr 05, 2011 8:11 pm 
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Eilkhan sneaks behind her Gholle and using her short sword, back stabs the undead thing.



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 Post subject: Re: Within the Labyrinth
PostPosted: Tue Apr 05, 2011 9:22 pm 
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Sol collapses on the floor, aparently unconscious.

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 Post subject: Re: Within the Labyrinth
PostPosted: Wed Apr 06, 2011 8:39 am 
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Round 2: The party wins initiative.

OOC: I assume that Ivid uses +1 arrows in this situation....

IC: Being far away from the bestial stench for the moment, Ivid shoots three arrows with deadly accuracy at the onrushing gholle: .
The damage total is 27.

At the same time, Ahi casts Sunburst, warning his comrades before to close their eyes. The brillant flash of light that follows let the gholle howl out in pain and agony, burning their mangy hair and melthing their putrid flesh from their bones, but none is killed by it.

Gaderon gets overwhelmed by the sickening stench of the gholle, which is now intermixed with the smell of burning rotting flesh (OOC: All his attack, damage, and saving throw rolls are now at -2 due to extreme sickness. He manages to activate his staff though, and a bright light flashes on its top, for the moment unseen and drowned out by the flare of Ahi's spell.

Kherim charges at the gholle in front of Sol, who has collapsed to the ground, finishing off the already weakened creature with a flurry of attacks with his scimitar.

Fighting bravely, Elmo attacks the gholle to the right of him (#2) with his battle axe. . Both attacks hit, with the second one being a critical hit for triple damage! . Damage total is 39. Staggering back, the mortally wounded gholle runs into Eilkhan's short sword. Impaled from behind, it falls dead to the floor.

Due to the sunburst spell, all remaining gholle lose their attack this round due to being blinded, although the one that was attacked by Ivid closes in on the ranger.

Gholle chamber.JPG
Gholle chamber.JPG [ 218.83 KiB | Viewed 1564 times ]


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 Post subject: Re: Within the Labyrinth
PostPosted: Wed Apr 06, 2011 9:21 am 
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If possible, Ahi walks around gholles and Kherim to heal Sol with a cure Light Wounds spell. Kherim attacks number 1.

If Ahi is somehow blocked from reaching Sol, he will shout to Kherim to heal him instead. Same spell.

Attacks (1d20+6): 9, 13
Damage (meh) (1d8+7): 12, 13

Ahi's Cure Light Wounds: 1d8 = 4

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