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The Wayfarer's Inn • View topic - Hall of Furnishings

The Wayfarer's Inn

Rafe's Place
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 Post subject: Re: Hall of Furnishings
PostPosted: Mon Sep 28, 2009 1:58 pm 
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The sword detects a strong magical aura within the room.


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 Post subject: Re: Hall of Furnishings
PostPosted: Mon Sep 28, 2009 5:37 pm 
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Sol says "Hey, this room has a strong magical aura. Should one of us go in to see what will happen? Maybe it will send us back where we started. Or should we check out the other direction first? I am willing to go in, if you think it advisable..."

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 Post subject: Re: Hall of Furnishings
PostPosted: Tue Sep 29, 2009 10:25 pm 
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Kherim peers at the room. Is it empty?
"Perhaps we should check the corridor then, and see if it leads to another room or a larger section. I can also cast a Find Traps spell here, just in case."

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: Hall of Furnishings
PostPosted: Mon Oct 05, 2009 9:21 pm 
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Sol responds to Kherim "Go ahead."

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 Post subject: Re: Hall of Furnishings
PostPosted: Wed Oct 07, 2009 10:41 am 
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Kherim nods at Sol's prompting, and shrugs as no one else offers a suggestion.

"I'll check for traps then."

He casts Find Traps on the room, ready to take his sword and shield in case of necessity.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: Hall of Furnishings
PostPosted: Wed Oct 07, 2009 4:38 pm 
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Kherim's spell detects no traps in the room ahead.


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 Post subject: Re: Hall of Furnishings
PostPosted: Wed Oct 07, 2009 8:32 pm 
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As soon as Gaderon is able to he stands and dusts himself off then levitates and kicks the dust from his boots. Looking around he tries to keep a mental tab on everyone in the party. He then moves to the middle once more and levitates ever so slightly to stay above the floor while keeping a look out around him, looking for odd movements or even for things that just seem out of place. The emptiness of the room is an odd contrast to the strong magic and while they detected no traps that does not mean that it will be harmless...


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 Post subject: Re: Hall of Furnishings
PostPosted: Thu Oct 08, 2009 12:44 pm 
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Enjoying the break, Ivid will take out his tobacco and his pipe, and offer Elmo as well as Ahi...

"At least we make sure we have a good exit strategy, don't we?"


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 Post subject: Re: Hall of Furnishings
PostPosted: Fri Oct 09, 2009 10:38 pm 
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Kherim looks around, and satisfied that everyone seems to be ready, and changing his initial idea, now that the room seems to be trapless, says

"Ok, I'm ready to go in".

He grabs shield and sword and enters the room, looking for anything suspicious.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: Hall of Furnishings
PostPosted: Sat Oct 10, 2009 10:19 am 
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The very moment that Kherim crawls into the room, he disappears.


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