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The Wayfarer's Inn • View topic - The Burial Chamber

The Wayfarer's Inn

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 Post subject: Re: The Burial Chamber
PostPosted: Sat Nov 15, 2008 5:45 pm 
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ooc: Actually, the mummy is I believe still on fire.


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 Post subject: Re: The Burial Chamber
PostPosted: Sat Nov 15, 2008 7:38 pm 
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 Post subject: Re: The Burial Chamber
PostPosted: Sat Nov 15, 2008 8:53 pm 
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[color=red] Oil sounds like a plan. I wish I had marked down all of E's equipment because she was done in haste. I'd have noted a lot more things, besides oil that is.

Eilkhan will yell out "Oil the bastard!" Even as she does her action.

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 Post subject: Re: The Burial Chamber
PostPosted: Sun Nov 16, 2008 9:00 am 
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Elmo will rush forward and push the right wing of the door shut, while possibly staying out of the flames.

Ivid meanwhile will fire a single arrow against the mummy's right knee,
in order to break the knee joint and immobilize the creature...


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 Post subject: Re: The Burial Chamber
PostPosted: Sun Nov 16, 2008 1:13 pm 
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Round 3

The mummy wins initiative.

Releasing Sol from its crook, the mummy turns its head and spits an iridescent green scarab directly at Gaderon. Upon hitting the magic user, the scarab burrows into his flesh (causing 6 points of damage this way), and Gaderon feels how the insect starts eating its way through his body towards his heart... The mummy then fires three bolts of lightning at Ahi, interrupting the cleric in casting his attempted Holy Word spell this way.

OOC: The lightning bolts cause 12 points of damage. Please make a ST vs magic for Ahi for half that amount, when successful.

Being lightning-quick as it is, the mummy finally swings its flail at Kherim, but it's only a glancing blow, causing a mere 3 points of damage.


Firing his wand at the mummy while writhing in pain, Gaderon causes more damage to the horrible creature.

And then the battle suddenly ends. Kherim's furious attacks with his scimitar all hit the mummy, and with his last attack, the creature explodes into a cloud of stinking dust that engulfs everyone except Ivid, who stands too far in the back.

OOC: Everyone except Ivid, please make a ST. Only plusses from magic items (if any) are allowed in this case.


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 Post subject: Re: The Burial Chamber
PostPosted: Sun Nov 16, 2008 3:20 pm 
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OOC: Rolled a 20 but that includes the +2 bonus I get on all saves for being a paladin. If thats discounted then it's an 18 to save.


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 Post subject: Re: The Burial Chamber
PostPosted: Sun Nov 16, 2008 4:23 pm 
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Rolled a total of 16 with my magical bonuses for the save. I presume I saved.

Eilkhan behind the mummy, she simply looks for a weak spot on it and backstabs it!

Rolled a total of 14 and 18. Don't think AC -2 is a hit but maybe -6 I do? If I do, Sir C, Roll the damage but add the +2 of the sword. And if my memory serves me backstabbing is x5 dmg ;)

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 Post subject: Re: The Burial Chamber
PostPosted: Sun Nov 16, 2008 6:21 pm 
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[OOC: Sol gets a 19 for his ST.]

Using his sword, Sol will try a cure light wound spell on himself to try to get rid the scarab thing from inside him. If that doesn't work he will ask the others "What do I need to do to get this scarab thing out of my body?"

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 Post subject: Re: The Burial Chamber
PostPosted: Mon Nov 17, 2008 8:14 am 
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OOC: I somehow don't understand the last two postings and suppose that you guys got something wrong here.
@tarlyn: The mummy is already dead, nobody there to backstab anymore
@Greg: The scarab is inside Gaderon and not Sol.


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 Post subject: Re: The Burial Chamber
PostPosted: Mon Nov 17, 2008 1:15 pm 
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