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The Wayfarer's Inn • View topic - The Foyer of the Dark Duat

The Wayfarer's Inn

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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Fri Aug 29, 2008 10:51 pm 
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"The reverred Ahi has stated that his faith has revealed no trap within the room, I shall trust his word." Kherim adjusts his shield to hang from his back then approaches the sarcophagus nearest the outer exit. Gripping his rune covered scimitar in one hand and the lid of the sarcophagus with his other, he stands over the visage of the smiling man, "The suggestion was my own and I shall ask no other to assume the risk. Prepare yourselves my friends."


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sat Aug 30, 2008 11:29 am 
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Ahi shakes his head, but starts True Seeing now just in case any offensive spells are needed later. :)


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sat Aug 30, 2008 11:37 am 
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The True Seeing ability of the amulet reveals the following two things:

• The contours of two secret doors in the northernmost corners of the east and west walls (I'll add these to the map later today - I'm at work at the moment).

• A powerful magical aura upon the portal (to determine the type or school of magic, a Detect Magic spell cast by a magic user is needed - True Seeing doesn't reveal this).

Nothing else.


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sun Aug 31, 2008 10:59 am 
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Thanks Sir C I was going to ask to scan the room. But since that's done I'll sidle up to the paladin (still got that Prot from Evil thing right? :) ) to get a gander with the true sight of what's in there, hand on holy symbol, and to help pop the cover back on if we are disturbing innocent plain-old dead folk! Which Ahi highly doubts at this point.

OOC: I might not be able to log back in until Tuesday morn, FYI.
OO-OOC: Just wanted to leave you all with two quotes from the South Jersey/Philly DF OD&D get together this past week - "Are the zombies dead, er, I mean again?" and "Does it sound like dumb zombie knocking?" "Urrrrr, two plus two equals five!"

thank you, thank you, I'll be here all weekend, try the veal, be kind to your servers!


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sun Aug 31, 2008 3:10 pm 
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I'd like to know whether anyone else wants to take precautions before Kherim opens the sarcophagus. If not, I assume that your characters are simply alert and wait what happens - if anything. ;)

Enjoy the holiday, Ron! And Chad and Greg too (is it also a holiday in Canada?)


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sun Aug 31, 2008 5:04 pm 
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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sun Aug 31, 2008 5:09 pm 
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Pinky: What you want to do tonight, Brain?
Brain: The same thing we do every night, Pinky.
Pinky: What's that, Brain?
Brain: Try to take over the world, Pinky!


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Sun Aug 31, 2008 9:26 pm 
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Kherim tries to open the sarcophagus, but quickly notices that he needs help because the lid closes very tightly and is also very heavy. Assuming that one of the others gives him a hand, it is finally possible for you to carefully open the lid.

Beneath lies a bandage-swathed figure, apparently a normal mummy. Ahi's True Seeing ability detects no evil on it, but a magical aura is clearly discernable (although not a powerful one).


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Mon Sep 01, 2008 5:15 pm 
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Ahi takes a peek and mentally compares this mummy to others he's seen, both in tombs and at his parents business! :)

Anything out of the ordinary... and it isn't moving at all, right? :D


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 Post subject: Re: The Foyer of the Dark Duat
PostPosted: Mon Sep 01, 2008 7:29 pm 
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As I said: It looks just like a normal mummy. And no, it isn't moving. :D


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