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The dominion system https://blackmoor.mystara.us/wfi/viewtopic.php?f=41&t=42 |
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Author: | alhoon [ Mon Mar 12, 2007 12:05 pm ] |
Post subject: | The dominion system |
Author: | Havard [ Mon Mar 12, 2007 12:15 pm ] |
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Author: | Cab [ Mon Mar 12, 2007 3:13 pm ] |
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Author: | Glgnfz [ Mon Mar 12, 2007 3:30 pm ] |
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Author: | alhoon [ Fri Mar 16, 2007 12:48 am ] |
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Author: | Cab [ Fri Mar 16, 2007 10:14 am ] |
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Author: | alhoon [ Sat Mar 24, 2007 3:48 am ] |
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Author: | ExTSR [ Sun Mar 25, 2007 6:02 pm ] |
Post subject: | Re: The dominion system |
Author: | alhoon [ Wed Mar 28, 2007 4:59 pm ] |
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Nope. Instead they earn far less than before. No more Huge armies by squeezing the peasants to feed them with 10gp/pfamily standard income. It should be noted, that the way my games are, nobles have money but not extremely many. Salt tax becomes very important since the cost of managing your direct vassals (holidays, army to keep the peace a la medevial, Rome etc Total war) has increased relatively. And of course, because numbers speak best: A baron with 30000 peasants (productive, children are +40%) earns about 25000 gold per month and has to pay salt taxes etc from there on. BTW: No XP for that kind of income! Instead they get XP for defeating "problems" (you either charge the dragon or bribe him to attack your pesky neighbohr. You go in the city under cover to find the assassins or hire very skilled detectives to uncover them etc). |
Author: | necronmancer [ Fri Feb 01, 2008 4:51 am ] |
Post subject: | Re: The dominion system |
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