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Spell choices https://blackmoor.mystara.us/wfi/viewtopic.php?f=38&t=378 |
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Author: | Sir Clarence [ Wed Aug 27, 2008 1:49 pm ] |
Post subject: | Spell choices |
RedWizard suggested to open up a thread wherein the clerics and wizards in the group can post the spells they've prayed for or memorized, so your choices can better complement each other. Here you go! |
Author: | rredmond [ Wed Aug 27, 2008 3:35 pm ] |
Post subject: | Re: Spell choices |
This is the list of Ahi's spells: If one of you might think I should have chosen this or that spell, please say so. If not, then the list is final. So, Sir C if you permit me, I'll only edit once if I get suggestions, ok? 0 Level Orisons: Cure Minor Wounds x 18? ? = unsure as it is not noted on Ahi's sheet 1st Level: Bless x 3, Create Water, Cure Minor x 4, Detect Evil x 2, Detect Magic x 2, Remove Fear x 2, Prot'n Evil x 2, Sanctuary, Purify Food & Drink. 2nd Level: Aid, Chant, Holy Symbol, Silence 15", Spiritual Hammer, Translate, Withdraw, Detect Curse, Find Traps. 3rd Level: Cure Disease, Dispel Magic, Locate Object, Prayer, Remove Curse x 2, Magical Vestment, Create Food & Water. 4th Level: Cure Serious x 4, Neutralize Poison, Prot'n Evil 10 ", Sunburst. 5th Level: Ebony Entrails, True Seeing, Cure Critical x 2, Flamestrike. 6th Level: Heal x 2, Disc of Concordant Opposition. 7th Level: Resurrection. I chose spells in consequence of keeping us alive but also a have a few which can kick some serious monster butt! |
Author: | gsvenson [ Wed Aug 27, 2008 4:03 pm ] |
Post subject: | Re: Spell choices |
[OOC: I edited the list to just those that Ivid has prepared.] Ivid can cast the following spells: Druid: 2 x 1st / 2 x 2nd / 1 x 3rd per day: Level 1: Detect Magic, Detect Poison Level 2: Cure Light Wounds, Slow Poison Level 3: Cure Disease Magic User: 2 x 1st / 2 x 2nd per day. Level 1: Protection from Evil, Comprehend languages Level 2: Web, Wizard Lock Should I have selected some of these to have prepared in advance? |
Author: | RedWizard [ Wed Aug 27, 2008 4:43 pm ] |
Post subject: | Re: Spell choices |
Kherim's spells memorized for today: 1st: Cure light wounds x4 Command x1 (Cast) 2nd: Hold Person x2 (both now cast) Find Traps (cast) 3rd: Dispel Magic x3 4th: Neutralize Poison |
Author: | Sir Clarence [ Wed Aug 27, 2008 6:55 pm ] |
Post subject: | Re: Spell choices |
Author: | gsvenson [ Fri Aug 29, 2008 11:54 am ] |
Post subject: | Re: Spell choices |
Author: | Rafael [ Fri Oct 10, 2008 1:24 pm ] |
Post subject: | Re: Spell choices |
Author: | A G Thing [ Fri Feb 20, 2009 12:35 am ] |
Post subject: | Re: Spell choices |
A G Thing playing Gaderon's prepared spells!!! Level 1 Spells: (5 per day): Burning Hands, ** Magic Missile, ** Shield, * Level 2 Spells: (5 per day): Flaming Sphere, ** Knock, * Locate Object, * Wizard Lock, * Level 3 Spells: (5 per day): Dispel Magic, ** Fireball, ** Haste, * Level 4 Spells: (5 per day): Dispel Illusion, * Minor Globe of Invulnerability, * Remove Curse, * Stoneskin, * Wall of Fire, * Level 5 Spells: (5 per day): Bigbyâs Interposing Hand, * Passwall, * Teleport, * Wall of Force, ** Level 6 Spells: (3 per day): Bigbyâs Forceful Hand, * Disintegrate, * Project Image, * Level 7 Spells: (2 per day) Delayed Blast Fireball, * Forcecage, * Level 8 Spells: (1 per day): Bigbyâs Clenched Fist* |
Author: | Ail [ Sun May 10, 2009 5:53 pm ] |
Post subject: | Re: Spell choices |
If I may, let me rechoose the spells for Kherim: Lvl 1: Cure Light Wounds x4 (all used) Command Lvl 2: Hold Person Find Traps (used) Slow Poison Lvl 3: Negative Plane Protection Remove Curse Remove Paralysis Lvl 4: Sunburst (was Protection from Evil 10' before) Course, since I don't know exactly what went before, I may be preparing spells for dangers that haven't ocurred yet and aren't likely to occur soon. If you think this is the case, do tell me, please. Alex |
Author: | A G Thing [ Thu Dec 17, 2009 7:21 pm ] |
Post subject: | Re: Spell choices |
Gaderon's current spells memorized!!! Level 1 Spells: (16 in book/5 per day): Burning Hands, * Magic Missile, ** Shield, * Unseen Servant * Level 2 Spells: (15 in book/5 per day): Knock, * Locate Object, * Rope Trick, * Wizard Lock, ** Level 3 Spells: (14 in book/5 per day): Dispel Magic, ** Fireball, * Fly, * Haste, * Level 4 Spells: (12 in book/5 per day): Dispel Illusion, * No material components Ice Storm, * 20/20 but are readily available most anywhere... Remove Curse, * Stoneskin, * 20/20 Wall of Fire, * 19/20 Level 5 Spells: (10 in book/5 per day): Passwall, ** 19/20 material components left... Teleport, ** No material components Wall of Force, * 09/10 materials components left... Level 6 Spells: (8 in book/3 per day): Chain Lightning, * 20/20 material components left Disintegrate, ** 19/20 material components left Level 7 Spells: (6 in book/2 per day): Limited Wish, ** No material components Level 8 Spells: (4 in book/1 per day): Bigbyâs Clenched Fist, * 19/20 |
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