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The Wayfarer's Inn • View topic - Rahotep's Court of Evil

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Wed Jul 02, 2014 7:26 pm 
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Ok, Ahi casts Heroes' Feast and the group should move only after that.
I have updated the spell list for Ahi and Kherim.

Then, Kherim and Ahi will cast Negative Plane Protection just before trying to open the door with the figure priest battling. They will also cast Resist Fire on all the group.

Then, Kherim offers to place the flail on the left door.

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sat Jul 05, 2014 10:36 am 
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With a thunderclap, the black doors burst asunder in an explosion of dust and splinters at the moment the bronze flail touches them. Nothing than a solid rock wall lies behind them, but out of it emerges a dark shape, a near-lightless black form of a man wearing a strange headdress and clad in robes. The creature seems to be a silhouette only, two-dimensional like a projected shadow image. Silently, it glides towards Kherim with outstretched arms....

OOC: Please state you intentions for one combat round.

Court of Evil.JPG
Court of Evil.JPG [ 240.53 KiB | Viewed 287 times ]


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 5:43 am 
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FIREBALL!

(OOC: Never played a mage before, savoring this moment. :D )


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 11:20 am 
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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 2:38 pm 
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NO.



...Just kidding. I think I will wait until the others post: Virtually any spell I have would fry them, I think, the way they are standing right now.


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 6:10 pm 
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If possible to coordinate in this way, Ahi casts Flame Strike such that it gets the shadow but not anyone else, focusing it a little behind the wall.

Kherim will then step to the attack with his scimitar.

Ahi Damage: 3d8 = 16
http://invisiblecastle.com/roller/view/4560583/

or 6d8: 16 + 14 = 30
(the previous roll, plus the next one)
http://invisiblecastle.com/roller/view/4560586/


Kherim attack:

3 attacks: 1d20 + 7 (with sciimitar, +1 due to Bless) = 20, 15, 22
http://invisiblecastle.com/roller/view/4560587/

3 damage: 3d8 + 7 = 9, 14, 14
http://invisiblecastle.com/roller/view/4560588/

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...And all were amazed and said
"This guy is really good! He should turn... professional!"


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 6:11 pm 
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Sol will make sure Tizona is drawn and attempt to attack it with the sword. He can do three attacks, but I don't know what bonus' to apply (Tizona's bonus is variable depending on the type of opponent).

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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Sun Jul 06, 2014 10:36 pm 
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Gaderon will try to use his powers of Disintegration against the new opponent.

It helped against Khu, so maybe it will work against this lesser fellow, too.


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Mon Jul 07, 2014 8:47 am 
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As the black silhouette moves closer, you all notice a similarity between its outlines and the depictions of Rahotep that you saw in other places of this tomb before. In fact, Ahi fears that it might be his Sekem that you are confronting here (see here: viewtopic.php?f=38&t=380).

Round 1:

Party initiative: 5
Sekem's initiative: 2

In short order, both Gaderon's disintegrate ray, and Ahi's flame strike hit the dark shape. It's unclear if the flames of the priest's spell cause any damage at all to it, but the Sekem nimbly moves aside one step, and Gaderon's ray misses it.

Sekem's saving throw: 16

Kherim's three attacks all hit the thing, which feels to the paladin like cutting through a curtain. It's impossible for him to tell if the damage that he caused was serious to it or not as no visible wounds can be seen in the dark shape.

Two chances for a critical hit:

As Sol steps forward to attack the thing from the side, he finds out that it's two-dimensional indeed as he can barely make it out at all. There's just a hair-thin shimmer in the air in the place where it might be. Taking one step back again, he sides with Kherim, and now the Sekem comes in sight for him again. His maneuver has cost Sol one attack in this round though. His first swing misses clearly, but the second is a hit. Like for Kherim, it's impossible for him to tell if he caused any real damage to it as the Sekem neither shows any sign of wounding nor does it flinch or otherwise make a sound at all.

Sol's attacks: 6, 18
Tizona damage: 13

Sneaking up behind it, Eilkhan draws her short blade and attacks the Sekem from behind.

Eilkhan's attack: 15
Shortsword damage: 8

Silently stretching out an arm towards Kherim, the Sekem touches the paladin gently on the arm. As it does so, it immediately draws away four points of wisdom from Kherim!

Sekem attack: 14
Sekem damage: Wisdom drain, 4 points

After it has attacked, the thing suddenly turns sideways in an impossible manner that is dizzying to the eyes, and disappears from view.

OOC: Please state your intentions for the next round. In case you might wonder: I continue to use the dice rolls that Steve has provided me for Eilkhan, which explains the absence of dice roller links.

Court of Evil.JPG
Court of Evil.JPG [ 209.86 KiB | Viewed 272 times ]


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 Post subject: Re: Rahotep's Court of Evil
PostPosted: Fri Jul 11, 2014 6:29 pm 
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Sol will step back away from the place where the Sekem disappeared, to give Gaderon a chance to throw a fireball at it when it reappears.

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