02-17-2015, 08:23 AM
Okay,
just started a test-run of 5E yesterday. We had a great time. The session was spent for the most part on character generation, but we played out a few encounters. We have a Forest Gnome Cleric, a Woodelf (Cumasti) Ranger and a Human Fighter. One more player may be joining later.
Character generation was a bit more time consuming than I thought it would be, but I expect this will be quicker once we get into all the options. Also, we only had one PHB around. Just having the PDF on Pads will help alot. Should have thought of that beforehand.
I love how this edition is closer to the feel of TSR era D&D when it comes to combat, spellcasting etc. Character generation is still complex, but at least distributing skill points and selecting feats are no longer part of the core rules. I like having Feats in the optional rules, but we aren't using them for now.
-Havard
just started a test-run of 5E yesterday. We had a great time. The session was spent for the most part on character generation, but we played out a few encounters. We have a Forest Gnome Cleric, a Woodelf (Cumasti) Ranger and a Human Fighter. One more player may be joining later.
Character generation was a bit more time consuming than I thought it would be, but I expect this will be quicker once we get into all the options. Also, we only had one PHB around. Just having the PDF on Pads will help alot. Should have thought of that beforehand.
I love how this edition is closer to the feel of TSR era D&D when it comes to combat, spellcasting etc. Character generation is still complex, but at least distributing skill points and selecting feats are no longer part of the core rules. I like having Feats in the optional rules, but we aren't using them for now.
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign