Havard's House Rules: Alternate Character Generation Rules - Printable Version +- The Comeback Inn (https://blackmoor.mystara.us/forums) +-- Forum: The Garnet Room - Blackmoor General Forum (https://blackmoor.mystara.us/forums/forumdisplay.php?fid=34) +--- Forum: Blackmoor Rules Discussion (https://blackmoor.mystara.us/forums/forumdisplay.php?fid=26) +---- Forum: Adventures in Fantasy (1978) (https://blackmoor.mystara.us/forums/forumdisplay.php?fid=55) +---- Thread: Havard's House Rules: Alternate Character Generation Rules (/showthread.php?tid=2851) |
Havard's House Rules: Alternate Character Generation Rules - Havard - 06-06-2020 Here's an attempt at an alternate version of creating a character in Dave Arneson's AiF. Ability Scores I use the following Ability Scores Strength Dexterity Intelligence Charisma Health Comments: I am ignoring the optional ability scores of Stamina and Knowledge at this time. Whenever the rules refer to Stamina, use the Health score instead. Generating Base Abilty Scores: Roll 1d% for each ability score. Reroll any results of 30% or lower. Determine Ability Adjustment New House Rule: Abiltiy scores have two numbers, a Base Score and an Adjustment Score. Ability Adjustments are determined by this table: 1-5: +1 5-10: +2 11-15: +3 16-20: +4 21-25: +5 26-30: +6 31-35: +7 36-40:+8 41-45: +9 46-50: +10 etc. Comments: In most cases when a character wants to attempt an action, roll 1d% below the Adjustment Score+Training Bonus+Level. More on this later. Hit Points In my house rules, we generate Hit Points a bit differently. Hit Points are determined by adding 10 + Strength Adjustment or Health Adjustment (whichever is lower) + 1HP / Level. Comments: This will generate a number between 18-31 for starting characters. -Havard RE: Havard's House Rules: Alternate Character Generation Rules - Semi-Retired Gamer - 11-26-2022 I like those house rules. RE: Havard's House Rules: Alternate Character Generation Rules - Neko Princex - 11-27-2022 What is replacing Perception/Wisdom, if anything? |