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Arnesonian Games - Printable Version +- The Comeback Inn (https://blackmoor.mystara.us/forums) +-- Forum: The Garnet Room - Blackmoor General Forum (https://blackmoor.mystara.us/forums/forumdisplay.php?fid=34) +--- Forum: Blackmoor Rules Discussion (https://blackmoor.mystara.us/forums/forumdisplay.php?fid=26) +--- Thread: Arnesonian Games (/showthread.php?tid=818) Pages:
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Re: Arnesonian Games - aldarron - 07-13-2011 Havard Wrote:Given the recent developments in the board game industry, there might be a lesson there for modern RPG developers as well...? Games is games, methinks. But I dunno what's going on so I'm wondering where you're headed with this idea? Re: Arnesonian Games - Havard - 07-13-2011 Aldarron Wrote:Havard Wrote:Given the recent developments in the board game industry, there might be a lesson there for modern RPG developers as well...? Not really headed anywhere at this moment. I was never really into miniatures and board games. However, having played a few board games recently, I realized that that hobby has also come a long way since the days of ASL and Stellar Conquest. I am sure there are plenty of neat mechanics in todays board games which can be brought over to RPGs, just like Arneson did back then ![]() -Havard Re: Arnesonian Games - gsvenson - 07-13-2011 Aldarron Wrote:Don't Give Up the Ship. I have a hunch that most of the core mechanics for this game came from Dave.And most of the senarios. |