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Blackmoor games! - Printable Version

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Re: Blackmoor games! - RobJN - 07-13-2014

Alternity is working better than I hoped it would... I just hope the players have grokked enough of the rules :oops:

I like most of what I've seen of 5e so far, but want to see what they have in mind for "higher-tech" rules.


Re: Blackmoor games! - Havard - 07-14-2014

I've split the discussion of Savage Worlds Blackmoor into a separate topic here. It seems like a topic worthy of its own thread! Smile

-Havard


Re: Blackmoor games! - RobJN - 10-25-2014

RobJN Wrote:Alternity is working better than I hoped it would... I just hope the players have grokked enough of the rules :oops:

I like most of what I've seen of 5e so far, but want to see what they have in mind for "higher-tech" rules.
Hmm, here is a peek of things to come late, late next month. Not much, but a few good reference points to build off of....


Re: Blackmoor games! - Rafael - 10-25-2014

While this looks pretty sweet, it's not so much the core rules, but the eventual expansion of the 5e line that I am interested in. Glad to see Wizbro is taking the fan demands (harking as back as the 90s) for a more complete DMG more seriously. Smile


Re: Blackmoor games! - Havard - 10-26-2014

RobJN Wrote:Hmm, here is a peek of things to come late, late next month. Not much, but a few good reference points to build off of....

Wow! Alien tech? That has got to be a Blackmoor legacy if I ever saw one. 8)

-Havard


Re: Blackmoor games! - RobJN - 10-27-2014

Couple that with Keith Baker's writeup of the Warforged, and Classic/Ascension-age Blackmoor is nearly ready to go in 5e Wink Now to cross over those Sheens..... :twisted:


Re: Blackmoor games! - finarvyn - 10-27-2014

I'd love to see a proper 5E treatment of Blackmoor. I've found 5E to be strangely addictive.... Confusedhock: