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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 2:20 pm 
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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 3:52 pm 
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Le Noir Faineant
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:) Thanks man! Would you mind if we worked on my timeline together at some point? I'm planning some revisions to it some time soon.

Basically, the main sources were Zimriel's timeline, WL Players Guide by Necromancers and Supplement II stuff,
as well as The Wizards Cabal and DA 4.

However, I smoothed a lot of stuff based on my ideas of world realism.

Like, would a king really keep his seat above an orc-infested dungeon? Would people really live in the North if there was war all the time? - Also, based on ideas by Havard, I set the "Red Wizards" in BMs past, rather than its present.

Mainly, which comes through in the game more than in the list,
the conflict between Thonia and BM is strictly political, not the usual good vs bad stuff.


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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 4:29 pm 
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Aldarron, I think that your estimation of the DA modules is unreasonably harsh. The references to Mystara are limited to the introductiory sections of each module. Consider that even Greyhawk fans use the DA modules to detail Greyhawk's Blackmoor. David Ross/Zimriel is IMO one of the Blackmoor scholars I respect the most and even though he concluded that Blackmoor should be its own world, he worked on a combination of the DA modules and the FFC as well as some correspondence with Arneson himself. I think it is pretty useful to compare the DA modules to the D20 line to find out what was added by Dustin Clingman, Jeff Quinn and the others at ZGG.

Just my 2 copper pieces.

-Havard

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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 5:16 pm 
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Last edited by Aldarron on Mar 16, 2011 8:47 pm, edited 2 times in total.

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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 5:42 pm 
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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 16, 2011 6:28 pm 
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VERY nice. We might have to wait a bit for that - basically, after the end of the current episode, the timeline will come to a sort of halt. :twisted:

Then, we can work on all the BM stuff for the entirety of Episode III. (I just don't want to give too much about that away yet.)


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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 17, 2011 8:48 am 
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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 17, 2011 12:32 pm 
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Last edited by Aldarron on Oct 07, 2019 9:04 am, edited 1 time in total.

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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Mar 23, 2011 4:54 pm 
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 Post subject: Re: Blackmoor Timeline Project
PostPosted: Dec 13, 2018 6:24 pm 
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