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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 08, 2019 7:10 am 
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Here's a crazy question. Are you running the games in Italian or English?

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 08, 2019 8:34 am 
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I'm running this particular campaign in English.
Why is the question crazy?

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 12, 2019 10:04 pm 
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Last edited by Yaztromo on Jan 16, 2020 9:57 am, edited 4 times in total.

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 14, 2019 12:10 pm 
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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 15, 2019 9:04 am 
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Well... translating (poorly) on the fly is not a big issue.
Blackmoor Living World publications (see viewtopic.php?f=22&t=8873 ) are both in English and in Italian and (poor) written translations can be much more boring...

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 17, 2019 8:44 am 
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We just reached the 4,000th post milestone.


By the way, The Tower of Salt adventure just ended and the majority of the characters came from Blood Wind, progressing the majestic saga of Hadeen.
This adventure was very difficult to complete, due to TPK issues viewtopic.php?f=91&t=9195
My impression is that there was too much info dump about Peshwah culture and the players just wanted to push through that phase to more action, but then, this way, they lost quite a lot of the relevant information required to make the trials at the Tower of Salt more accessible... and that caused the TPK issues... eventually, we managed to go through this!

from 18 Chrislina 1031 to 27 Chrislina 1031

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Last edited by Yaztromo on Apr 07, 2020 7:23 am, edited 2 times in total.

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 17, 2019 10:28 am 
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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Jul 17, 2019 10:59 am 
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Of course the players should be congratulated! 8)

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Aug 12, 2019 9:41 am 
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Losing Focus is now over, after being played as a solo game by the same character that just came out of The Comeback Inn and Innuendo. I can see that the investigational aspects of this adventure (and previous) fit very well with this player as well as dealing with NPCs in a non-confrontational way. At least not necessarily confrontational.

The investigational part of this adventure actually went brilliantly, as well as the interaction with all NPCs, so the investigator found the focus after following the various passages, but eventually didn't recover it.

In game dates: from 28 Chrislina 1031 to 09 Yovenouom (i.e. we are approaching six-months in game terms).

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Last edited by Yaztromo on Dec 13, 2019 11:58 am, edited 1 time in total.

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 Post subject: Re: Yaztromo's Blackmoor Living World
PostPosted: Aug 31, 2019 10:29 am 
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Blackmoor Living World just reached its 5,000th post!
Right now I can count 16 adventures completed and 5 ongoing.
On the 1st of October it will be two years of campaign!

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