This week has been Faction Week over at the Embassy. The idea is to create new factions that are, in the blog, kept barebones and generic to encourage GM's to use them how they will. Below are some examples of my created factions fitting into the World of Blackmoor.
- Sacred Fire is a recently formed order dedicated to God of Protection, Justice, and Good - like Henrin. Protecting the downtrodden and rich alike from the depredations of Demons. Based in the City of Blackmoor proper. They continue to work with repentant Warlocks (possibly supplied by the Cabal) who use their infernal knowledge to guide the order's efforts to stamp out fiendish corruption in the North.
- This is an order charged with keeping the peace between desert natives and newly arrived colonists. Good for a Hak campaign where the Peshwah and the Thonians need to have a third party to make sure they get along as best as possible. They also deal in recovering and safe-keeping artifacts from the desert. Could be a good faction to point characters to adventures like City of the Gods, and other areas where dangerous artifacts may lurk.
- Smuggler group originally based on fishermen and crabbers. Operates in almost any port in the region. Know for smuggling their goods in crabbers pots and fish bellies.
- Mercantile Cartel/Guild that is Headquartered out of Bramwald and includes an office within the Regent of the Mines' territory. This guild tries to get involved or invest moneymaking operations throughout the North. Livestock here, mines there, magical items if they crop up. The Cartel likes multiple pieces from multiple pies. They could be patrons to the PC's or enemies depending on what the branch manager is up to.
- Adventure and Exploration company. Eager to map out hidden portions of the world. Most likely making local charts of Dismal and Great Barrier Swamp. Would not mind hiring adventures as they chart out Egg of Coot's land for 'educational purposes' only. Generally, more ally or flavor text than a rival to the PC's, unless they also happen to be cartographers and explorers.
- A sellsword company led by women (but not a female only organization). They are eager to gain the respect of their fellow colleagues within the free companies. Depending on the era they are either on the front lines (such as defending Duchy of Ten from the Afridi) or they are running guerilla campaigns against an army within the swamp. Makes for good 'friendly rival', patron, or flavor text for a GM wanting to add a random fact.
_________________ Ichabod Westlake, Thonian Thief from Vestfold - Tales of the Vales Campaign
-Ambassador of Gnomes
Last edited by boddynock on Dec 28, 2018 11:34 am, edited 2 times in total.
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