I've run a couple of the MMRPG episodes as OD&D. Some of them are really pretty cool (others maybe not so much). For me (and I think for you Fin), the trouble isn't converting the stats of monsters and such, it is the format itself that is somewhat challenging. The "episodes" are quite verbose with background and Q and A response material. I guess the idea is that the game is scripted from start to finish for uniformity. The actual adventure is usually fairly short. Personally I, read the whole thing to get familiar with the idea of it, go through and circle or otherwise mark the key encounter info, print off the maps, and improvise the rest when I run it.
_________________ "The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA
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