** ARCHIVED FORUM - ANY CHANGES ARE REVERTED HOURLY **



It is currently Nov 21, 2024 6:57 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Blackmoor using Fallout PnP
PostPosted: Jun 30, 2018 12:06 pm 
Offline
Serf
Serf

Joined: Apr 01, 2017 8:56 pm
Posts: 6
I know, this sounds completely insane! But, give me a chance here. A game amidst the Great Rain or a ways after could be tons of fun, rife with post-apocalyptic drama. Sure, the system is kinda clunky and holds a rose-peddled place in my Black Isles loving heart, but it could be fun for a one-off. Of course, your Blackmoorians would need some magical abilities. You have Psykers in Fallout plus all the tech stuff, so that's a start. What say you all? Fascinating musing? A potential game? A waste of time?


Top
 Profile  
 
 Post subject: Re: Blackmoor using Fallout PnP
PostPosted: Jul 01, 2018 8:30 am 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
 Post subject: Re: Blackmoor using Fallout PnP
PostPosted: Jul 01, 2018 7:56 pm 
Offline
Serf
Serf

Joined: Apr 01, 2017 8:56 pm
Posts: 6


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron
Copyright © The Comeback Inn
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
[ Time : 0.030s | 13 Queries | GZIP : Off ]