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 Post subject: Dungeons of Cloudtop Castle
PostPosted: Jan 05, 2016 8:32 am 
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Lord of the Regency Council
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Cloudtop Castle is the Stronghold of Robert the Bald, the most powerful wizard of all of Blackmoor. However, the Wizard is a busy man, so he has hired a group of adventures to retrieve an item from the Dungeon below his Castle.

Questions:
1. I need ideas for what artifact Robert the Bald needs.
2. What creatures and other things could be found in the Dungeon? Robert is apparently quite well known for his magical creations. I assume constructs etc?
3. What other features could be interesting in this dungeon?
4. Mapping advice? I will be using some of the ideas from [url=8389]this thread about Arneson-style mega dungeons[/url], but further input is also appreciated.


I have been talking to Bob Meyer about this character in the past so I might sprinkle some of his ideas in here, but there is plenty of room for us to fill in, so lets be creative! :)

-Havard

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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 05, 2016 10:57 am 
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Not only constructs, but probably magical and/or magical-mechanical traps.(perhaps testing these is the aim, and retrieving the item is just an excuse to get adventurers to "run the gauntlet?")

Hmm... now I feel an "early days of the twins" short story brewing in my head.....

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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 05, 2016 4:08 pm 
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Rob is right: this thing sounds pretty much like "let's put these guinea pigs in the labyrinth and then let's observe"...

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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 05, 2016 6:08 pm 
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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 05, 2016 6:34 pm 
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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 06, 2016 8:45 am 
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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 06, 2016 12:45 pm 
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I like the idea of themed levels very much. Maybe that's my video-gaming side coming through there ;)

As far as "would he tell them or wouldn't he"? He's a wizard, and their morals might not be as clear cut as "normal" folk.

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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 06, 2016 12:58 pm 
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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 06, 2016 2:20 pm 
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 Post subject: Re: Dungeons of Cloudtop Castle
PostPosted: Jan 06, 2016 4:16 pm 
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Hmmm... "Re-live the magnificent adventures of Robert the Bald in the magnificence of 3D"???
Maybe it's a holographic projector from the Valley of the Ancients (that projects "true" holograms) and Robert tinkered a bit with it to make it work again after long time and use his own adventures as templates, but it's still at test phase... would you like to have a sneak pre-view??? :idea:

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