** ARCHIVED FORUM - ANY CHANGES ARE REVERTED HOURLY **



It is currently Nov 09, 2024 7:24 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2, 3  Next
Author Message
 Post subject: I'm running 5E!
PostPosted: Feb 17, 2015 9:23 am 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe
Okay,
just started a test-run of 5E yesterday. We had a great time. The session was spent for the most part on character generation, but we played out a few encounters. We have a Forest Gnome Cleric, a Woodelf (Cumasti) Ranger and a Human Fighter. One more player may be joining later.

Character generation was a bit more time consuming than I thought it would be, but I expect this will be quicker once we get into all the options. Also, we only had one PHB around. Just having the PDF on Pads will help alot. Should have thought of that beforehand.

I love how this edition is closer to the feel of TSR era D&D when it comes to combat, spellcasting etc. Character generation is still complex, but at least distributing skill points and selecting feats are no longer part of the core rules. I like having Feats in the optional rules, but we aren't using them for now.


-Havard

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 17, 2015 2:39 pm 
Offline
Comically Terrible
Comically Terrible
User avatar

Joined: Feb 02, 2010 4:27 pm
Posts: 1990
Location: TX, USA
I find it very friendly to run. Character generation is a bit bumpy, but nowhere near as involved as, say, Alternity ;)

The encounter building is quite a bit easier than 3e, too.

_________________
Rob

Follow Thorn's Chronicle | |


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 17, 2015 4:49 pm 
Offline
Duke
Duke
User avatar

Joined: Oct 26, 2012 2:46 pm
Posts: 2022

_________________
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 19, 2015 6:48 pm 
Offline
Baronette
Baronette
User avatar

Joined: Jan 16, 2010 8:02 am
Posts: 658
Location: suburbs of Chicago
The thing for me is that my players don't mind taking a little extra time to create characters as long as they have fun, and 5E has supplied a lot of fun for my group.

One of the big plusses for us has been those wizard cantrips, so that a magic-user isn't so "one and done" as in previous editions. While that doesn't sell the game by itself, it does help.

Also, power creep has been cut back. A +1 weapon means a lot more and is harder to acquire. Bonuses are smaller and the scale of the game just seems a lot better than in 3E/4E.

Our experience has been good and I've been running a weekly game of 5E local game store since September.

_________________
Marv / Finarvyn
Member of The Regency Council
Visit my board
since 1975

"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson



Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 19, 2015 6:51 pm 
Offline
Baronette
Baronette
User avatar

Joined: Jan 16, 2010 8:02 am
Posts: 658
Location: suburbs of Chicago
One thing to add, however -- my gut feeling is that the "non core" classes don't seem as well balanced (playtested) as the core four. If the party is all fighters, rogues, MU's, and clerics it seems to work well, but when you add bards and rangers and monks and so on those classes seem to be a little too cool and can do too many neat things. Makes the core class players feel cheated a little, I think.

_________________
Marv / Finarvyn
Member of The Regency Council
Visit my board
since 1975

"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson



Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 20, 2015 9:51 am 
Offline
Freeholder
Freeholder
User avatar

Joined: Sep 02, 2012 12:06 pm
Posts: 58
Location: Blueholme
We've found the character generation really shines when we do it as a group, with backgrounds that tie the characters together somehow beyond the old "you all meet in a tavern". Not sure how long we can keep it going, as we've all lost a few characters already, but it's quite a fun new wrinkle to add to the old game.

This kind of character generation complexity doesn't bother me - ex-Traveller player here ... :wink:


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 20, 2015 11:28 am 
Offline
Freeholder
Freeholder
User avatar

Joined: Nov 16, 2011 10:32 pm
Posts: 64
I have found the class's pretty well balanced but in weird ways. For instance the Barbarian,Ranger and Paladin all seem stronger than the fighter under 11th level. Once the fighter hits 11th he catches up and soon outshines them all. The Wizard and the Sorcerer are each pretty kick arse but the lack of options in the book give the advantage to the Wizard after a bit. it took me about 15 minutes to add other options though that balanced the two back out.

I think that is a major telling thing about the game. It just doesn't take long to add small things to the game to make huge differences.

Also the gap between class's when there is imbalance isn't that big. Heck even gaps in level ranges between characters isn't that big. We had a party death and our 3-4th level group had a level 1 join and it wasn't a big deal.


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 21, 2015 2:55 am 
Offline
Baronette
Baronette
User avatar

Joined: Jan 16, 2010 8:02 am
Posts: 658
Location: suburbs of Chicago

_________________
Marv / Finarvyn
Member of The Regency Council
Visit my board
since 1975

"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson



Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 21, 2015 11:52 am 
Offline
Freeholder
Freeholder
User avatar

Joined: Nov 16, 2011 10:32 pm
Posts: 64
To each his own and I certainly can understand why in Classic-2nd edition one would want to play mostly a lower level game. in 5E however(in my experience) the higher levels don't play out that much different.

I think one of the things they set about doing is stretching out that golden level range of 1-9 to 1-20. I'm not going to say they completely succeeded but I think they mostly did.


Top
 Profile  
 
 Post subject: Re: I'm running 5E!
PostPosted: Feb 21, 2015 5:14 pm 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe
I am a huge fan of BECMI. One of that editions many strengths was how smoothly it ran at the higher levels. The DA modules (BECMI) were all written for the Companion Level range, so Blackmoor should lend itself very well to high level play.

Can't wait to see how 5E handles it :)

-Havard

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2, 3  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron
Copyright © The Comeback Inn
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
[ Time : 0.021s | 14 Queries | GZIP : Off ]