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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 11:44 am 
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Yeoman
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It looks alright to me. As a reader, I really enjoyed your online campaigns and I'm really looking forward for your modules.



FX


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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 1:34 pm 
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Comically Terrible
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Looks all right to me. Why limit ourselves to one or the other when we can do both? I like my cake and pie, thankyouverymuch. With ice cream.

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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 2:20 pm 
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Duke
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I just had an idea about both the rule set to use and other practical / editorial issues (that would be good to uniform to a standard), but it's quite a bald idea, so it's better I email it to Havard first.

PS WRT the two options, I can see that the players and the DMs will appreciate more the first one, that after all will be set in the world directly described by Dave Arneson, while the authors will appreciate more making just references to the world described by Dave Arneson, but de facto using a world that comes from their own elaboration of the previous.
As a player I'dgenerally prefer something that I can play straight in Dave Arneson's setting and that's why I initially proposed it, but I can understand that authors may feel a bit under pressure, as they probably feel that there's too much preliminary study to do.

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Last edited by Yaztromo on Nov 28, 2014 4:56 pm, edited 2 times in total.

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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 4:23 pm 
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Lord of the Regency Council
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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 4:52 pm 
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Le Noir Faineant
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No offense, but where's the benefit for the writers of the *Crossroads* stuff to put another label on their work?

Remember how you felt about the "Evensong" label.

Now, what can you OFFER to people for their efforts? - Editing? Mapmaking services?



I have another suggestion: It's not like we're talking in a vacuum here. You, Rob, me, and others, we all have our own, very specific projects. What about we team up to get them done, and THEN look for a sort of universal publishing formula. - And understand me right: *I* probably need the least of help of all of us, because my stuff is done, outside a few editing issues. But for example, what if we helped Rob prep a small novelette, regardless whether it'd for BM, or not?

That way, we all get ahead a bit, and we create a infrastructure that is generally more favorable to realizing projects like the ones we routinely talk about.


That all said - not to shoot your idea down, Havard. Good stuff, overall. :)


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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 5:07 pm 
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Duke
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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 5:20 pm 
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Lord of the Regency Council
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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 28, 2014 5:37 pm 
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Lord of the Regency Council
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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 30, 2014 6:25 am 
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 Post subject: Re: ZGG's 2006 Call for Blackmoor Writers
PostPosted: Nov 30, 2014 7:02 am 
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