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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 20, 2014 5:40 pm 
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Lord of the Regency Council
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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 20, 2014 11:40 pm 
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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 21, 2014 3:58 pm 
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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 24, 2014 7:05 am 
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Sorry, not at all my approach to the setting; that said, the Uhlmar figure itself surely is interesting. :)

Maybe we can agree that the Cumasti are younger than other Elven races, but the Elves themselves - naaah.

Blackmoor has no "Dawn Age" feel, at least to me. - But, in that context, you might want to check "Dawnforge", for real. :wink:
It was perhaps the only take on D&D that got that *we're in Tolkien's first age* feeling that I so appreciate.


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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 24, 2014 8:21 am 
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No need to appologize, there is no reason for us to have the same take on Blackmoor :)

-Havard

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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 24, 2014 8:23 pm 
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And you're both mistaken, because we all know mine is the best version of Blackmoor :-P ;)

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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 25, 2014 1:34 am 
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Beat me to it.

"Yes, yes, dear fellow, you have all the right in the world to use a version inferior to mine."

"It's like taking the one-legged girl to the prom; she might not be the queen, but you will have all eyes on you, anyway."

"Be a team player, son, and take care of this, so the coach has time to think of the more important things."

"Be a Hemmingway, kid. You will get there in time, trust me."

"It's not that your game is bad, bro. It's just that our stuff, Star Wars, the original trilogy, and your stuff, the prequels."

"Come on, we can't all tell stories like a Jean-Luc Goddard. But that doesn't say that Justin Lin is a bad director."

"No, I usually don't drink when listen to other people's stories. Just today."

"Sir, we don't think your resume necessarily does qualify you for a positionamong our management team; not unless you were referring to direct sales management, of course..."


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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 27, 2014 8:56 am 
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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 27, 2014 4:01 pm 
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"'Let's concentrate on the things we have in common', he said, and posted a list of 17 things that further defined his point of view." :wink:

Here's an example - and only an example - of how I would proceed:

IMC, Starmorgan is a settlement founded by the ancient Thracians around 100-150 NC. (From the classic JG module, Caverns of Thracia.) According to my timeline, Thracia II (ibid. module) was destroyed around 100 NC, so the fall of Thracia as a historical event is still present in people's memory - or rather than that, in myth and lore, similar to how Atlantis is treated in the Conan stories.

For example, as an un-Tolkienian approach to the setting and its time, I would probably simply choose *Tower of the Elephant* as a conceptual starting point.


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 Post subject: Re: Blackmoor in the year 500
PostPosted: Nov 27, 2014 4:49 pm 
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