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 Post subject: City Maps: Jackport
PostPosted: Feb 08, 2013 4:34 pm 
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Lord of the Regency Council
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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 09, 2013 5:40 pm 
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Le Noir Faineant
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Merowech's Tavern to the north is missing! :o



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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 09, 2013 5:41 pm 
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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 09, 2013 6:35 pm 
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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 10, 2013 6:12 am 
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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 16, 2013 10:16 am 
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Thanks for the story! :)

I wasn't quite satisfied with how Jackport looked, so I made a few adjustments:




I wasn't sure if the name of the tavern was Merrowech's Tavern or Drunken Duck, so it is just called "tavern" for now. Also, the shape of the walls has been altered and labels should be easier to read.

"Elf Town" should be reminscient of the "China Towns" or "Little Italies" found in many US Cities except it is located outside of town due to the more eccentric nature of elves. The reason why I included it in the first place was because Jackport is a place where humans and elves are in much closer contact than in other towns of the North. Also, Jackport is noted to have many half-elves.

-Havard

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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 16, 2013 10:19 am 
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Sending this to my old players. They'll freak out! :D


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 Post subject: Re: City Maps: Jackport
PostPosted: Feb 16, 2013 12:51 pm 
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 Post subject: Re: City Maps: Jackport
PostPosted: Dec 22, 2013 5:29 pm 
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 Post subject: Re: City Maps: Jackport
PostPosted: Nov 08, 2014 9:31 am 
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Blackmoor author Jeff Quinn has been posting improved versions of his map of the Jackport Sewers over at the Cartopgrapher's Guild:

http://www.cartographersguild.com/dunge ... post256591

Check it out!

This reminded me that I once made a version of my Jackport City Map with the sewers superimposed:




-Havard

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