He was! I'll be super clear to say that Dave did not write the episodes. That credit goes to the outstanding writers that we were so lucky to have involved. Tad Kilgore, Chris Reed, Dawn Coakley - so many good memories of working with them! Dave and I spend a good amount of time on Episode 1.
I'm am incredibly proud of the view that the first four episodes give players into Blackmoor. We introduce a world of high magic and danger, but mostly through grounded stories. When we debuted those adventures, they were mostly played by hardcore Living Greyhawk and Living Arcanis players who had seen it all. Seeing them have fun and get invested in Blackmoor was very satisfying!
One thing that might be an old echo for some - Dave really believed that Blackmoor was a distinct place, but that it had so much room for so many different interpretations of what it was. I've really come to see that view to mean that Blackmoor was a sandbox to play in. Yes, there were consistencies in terms of the Kingdom, main NPCs and places - but there was room enough for dinosaurs, pirates, evil nazis, gunpowder, magic and steampunk.
It's easy to dismiss that diversity and to see it as a liability from a narrative point of view. People do get invested in their worlds and want the stories to matter and make sense - but there is plenty of room in Blackmoor for [i]your[/i] stories too. I think Dave really wanted everyone to understand that.
Cheers!
Dustin
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