I haven't run this episode yet in my campaign associated with MMRPG, so I didn't have an in-depth read of the episode. However, I had a quick look at the maps in DA2 module and they don't seem to follow the same numbering used by the MMRPG module (in DA2 you have simple numbers, like 1, 2, 3...., while in the episode you have 1-1, 1-2, 1-3....) In some other MMRPG modules, like The Redwood Scar and The Dungeons of Castle Blackmoor, for example) there is a clear statement that you need to have the associated ZGG adventure module (from retail) in your hands to run the episode, but I haven't spotted something like that in episode 34, but maybe I missed it...
_________________ He's a real Nowhere man, sitting in his Nowhere land, making all his Nowhere plans for Nobody.
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