Has anyone tried to run D&D campaigns in BECMI in settings where the PCs don't have access to steel or iron age equipment?
One problem with such campaigns is that D&D is designed around characters having access to chain or plate mail armor.
In terms of actual play, this penalizes the Fighter, Cleric, Dwarf, Elf and Halfling classes. It also means that these classes will have a much lower AC than in a standard campaign. This could potentially change the dynamic of combat dramatically, especially since these are the classes that will usually engage the most in close combat.
One possibility is to include variant-classes like the I have detailed in this thread to replace Fighters.
Another option would be to give other compensations to low armored characters of these classes.
A third option would be to make use of the partial armor rules introduced in various Hollow World sourcebooks.
How would you handle the BECMI rules in such a campaign?
-Havard
_________________ Currently Running: The Blackmoor Vales Saga Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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