Hokay,
4e book lists intelligence at 14.
Made a few little additions to the description. Tel me if you like or not.
Ash Goblins are a type of unusually intelligent goblins living in the Ash Hills, who have experienced a number of strange mutations. They look much like ordinary Goblins, but are more muscular and have leather-tough metallic gray skin, small horns and unusual, serrated ears. In combat, Ash Goblins can use a Fearful Howl. Enemies hearing their howl must roll a Save vs. Turn to Stone or flee for 1d6 rounds. Characters who make their saving throw are immune against further howl attacks from that group.
_________________ "The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA
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