|
Lord of the Regency Council |
|
|
Joined: Nov 17, 2009 2:48 pm Posts: 7335 Location: Norway, Europe
|
Here's an attempt at an alternate version of creating a character in Dave Arneson's AiF.
Ability Scores I use the following Ability Scores Strength Dexterity Intelligence Charisma Health
Comments: I am ignoring the optional ability scores of Stamina and Knowledge at this time. Whenever the rules refer to Stamina, use the Health score instead.
Generating Base Abilty Scores: Roll 1d% for each ability score. Reroll any results of 30% or lower.
Determine Ability Adjustment New House Rule: Abiltiy scores have two numbers, a Base Score and an Adjustment Score. Ability Adjustments are determined by this table:
1-5: +1 5-10: +2 11-15: +3 16-20: +4 21-25: +5 26-30: +6 31-35: +7 36-40:+8 41-45: +9 46-50: +10
etc.
Comments: In most cases when a character wants to attempt an action, roll 1d% below the Adjustment Score+Training Bonus+Level. More on this later.
Hit Points In my house rules, we generate Hit Points a bit differently. Hit Points are determined by adding 10 + Strength Adjustment or Health Adjustment (whichever is lower) + 1HP / Level.
Comments: This will generate a number between 18-31 for starting characters.
-Havard
_________________ Currently Running: The Blackmoor Vales Saga Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
|
|