** ARCHIVED FORUM - ANY CHANGES ARE REVERTED HOURLY **



It is currently Nov 21, 2024 8:26 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: [Blog] Hackmoor: Blackmoor meets Hackmaster!
PostPosted: Aug 19, 2013 4:10 pm 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe
I finally got around to picking up Hackmaster 4th edition last week. I never bought the game when it first came out because I thought it was just a funny, but expensive joke. I later realized that it is a well designed fully functional AD&D-like RPG, but it was not untill reading though the Players Guide that I realized how many cool ideas can be found within its pages.

One of the reasons my interest in Hackmaster was rekindled was the Hackmaster Blackmoor Game, dubbed Tracy's Hackmoor that poster Tracy has been writing about at the Comeback Inn. The campaign is set in the Duchy of Ten and based on the module DA4.

If you are interested, check out the Campaign Journal and Story Hour forum (at the CBI) where you can read about Weasel, Snizzlephish, Elefus and the rest of the gang as they take on the Afridhi Empire!

Full version: http://blackmoormystara.blogspot.no/201 ... aster.html

-Havard

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Copyright © The Comeback Inn
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
[ Time : 0.021s | 15 Queries | GZIP : Off ]