I have one such player in my home game.
Mirko was a medic on the Beagle but decided to escape on his own, neither trusting the captain or the mutineers. Unfortunately, his escape pod crashed into a mountain and, unlike St. Stephen, could not manufacture space-age technological devices. He started the game with two grenades, a blaster pistol, a medkit and a raft. He established himself as some sort of hermit/healer.
Mirko started as a psionic but since the player didn't like it, we switch him to a monk, to reflect his martial arts training.
The player insisted that Mirko had a slight greenish skin, which will be fun when the characters will visit the Temple of the Frog.
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