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 Post subject: Blackmoor City
PostPosted: Jun 16, 2013 9:20 pm 
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Serf
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Joined: Jun 13, 2013 5:38 pm
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So looking at the size of the city population listed in the ZGG puts it at 5,400. I don't see that amount of people fitting in the layout in the FFC. So for those of you using this how have you expanded the boundaries of the town? What changes have you made?


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 Post subject: Re: Blackmoor City
PostPosted: Jun 17, 2013 11:26 am 
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Lord of the Regency Council
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Joined: Nov 17, 2009 2:48 pm
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Location: Norway, Europe
Good question.

I even think the population number given in the books is low.

The DAB guilde says that the Blackmoor University has been built over the Wizards Pit. Also, you should make room for . Expansions have probably spread around the old town and possibly around the bay.

Svenny's Stronghold is noted to now be considered part of the towns defenses so possibly a second city wall has been added?

-Havard

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Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


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 Post subject: Re: Blackmoor City
PostPosted: Jun 17, 2013 5:52 pm 
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Serf
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That's what I was thinking of doing was expanding the city by building a second wall. Leave the original as is call it the "old city" then build out new settlements and build a second city wall for quarters.


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 Post subject: Re: Blackmoor City
PostPosted: Jun 29, 2013 10:53 am 
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Lord of the Regency Council
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