** ARCHIVED FORUM - ANY CHANGES ARE REVERTED HOURLY **



It is currently Nov 12, 2024 7:54 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Doomsday Rod and Egg of Coot
PostPosted: Mar 08, 2012 10:49 am 
Offline
Count
Count
User avatar

Joined: Feb 01, 2010 11:59 am
Posts: 1023
Location: Schenectady

_________________
"The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA

'blog https://www.blogger.com/home


Top
 Profile  
 
 Post subject: Re: Doomsday Rod and Egg of Coot
PostPosted: Mar 08, 2012 1:07 pm 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe
Whoah!
I had never suspected this could be linked to more lost notes from Arneson... 8)

-Havard

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
 Post subject: Re: Doomsday Rod and Egg of Coot
PostPosted: Mar 08, 2012 3:08 pm 
Offline
Count
Count
User avatar

Joined: Feb 01, 2010 11:59 am
Posts: 1023
Location: Schenectady
Yeah, its really interesting. Maybe the notes contained little more info than was put in the announcement but who knows. Unfortunetly, I'm sure Wm John Wheeler is one of the developers mentioned. http://odd74.proboards.com/index.cgi?bo ... hread=4525

_________________
"The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA

'blog https://www.blogger.com/home


Top
 Profile  
 
 Post subject: Re: Doomsday Rod and Egg of Coot
PostPosted: Mar 08, 2012 10:04 pm 
Offline
Count
Count
User avatar

Joined: Feb 01, 2010 11:59 am
Posts: 1023
Location: Schenectady
I got a little more info from Bruce regarding these. He said it never got to the stage where the developers would have gotten any materials and he is unaware of any documents floating around. I think he just had meant that the only thing that exists for these were campaign notes that Dave Arneson may or may not have had for his own campaign. He did say he had asked Dave about the Egg of Coot at one point, and got a typical evasive DM non-answer, e.g. "You know, it's one of those things..." So basically the outline we got reflects ideas that Dave had and there is no content out there from TSR that was written in preparation of publication.

_________________
"The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA

'blog https://www.blogger.com/home


Top
 Profile  
 
 Post subject: Re: Doomsday Rod and Egg of Coot
PostPosted: Mar 16, 2012 9:17 am 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 26 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron
Copyright © The Comeback Inn
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
[ Time : 0.021s | 11 Queries | GZIP : Off ]