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Which Era of Blackmoor do you find most interesting?
Year 995-1000 (First Fantasy Campaign) 17%  17%  [ 5 ]
Year 1025 (DA Modules) 28%  28%  [ 8 ]
Year 1030 (ZGG Books) 14%  14%  [ 4 ]
Historical Era (Mage Wars, Age of Giants etc) 7%  7%  [ 2 ]
Beastman Wars (Fan Created) 7%  7%  [ 2 ]
Last Days of Blackmoor (Fan Created) 17%  17%  [ 5 ]
Other (Specify) 10%  10%  [ 3 ]
Total votes : 29
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 Post subject: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 09, 2014 12:11 pm 
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Lord of the Regency Council
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Which Era of the Blackmoor Setting do you find most interesting? I don't neccessarily mean the books, but more what the world of Blackmoor is like in each period of its history.

Year 995-1000 (First Fantasy Campaign)
Year 1025 (DA Modules)
Year 1030 (ZGG Books)
Historical Era (Mage Wars, Age of Giants etc)
Beastman Wars (Fan Created)
Last Days of Blackmoor (Fan Created)
Other (Specify)

-Havard

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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 09, 2014 2:09 pm 
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Comically Terrible
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I voted DA module-era, simply because it is what I know the best (having copies of the series).

My other two votes are for those "fan created" eras, simply because there is so much room for adventuresome goings-on.

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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 10, 2014 7:58 am 
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I voted for:
Year 995-1000 (First Fantasy Campaign)
Year 1025 (DA Modules)

because of my "older is better" philosophy for Blackmoor, but
Year 1030 (ZGG Books)
would have been a close third had I voted for three.

It's hard for me to articulate without sounding like a "Blackmoor snob" but my favorite Blackmoor is the most closely associated with Dave and the good old days of D&D when it was first being created. Something about the free-wheeling attitude where anything could happen because there really weren't any rules just grabs me. The farther along you get in the evolution of Blackmoor, the more things are spelled out and somehow some of the surprises are gone.

Something like that. Maybe someone else can explain it better.

Just my two coppers, of course. 8)

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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 10, 2014 9:28 am 
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Freeholder
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I picked other.

I have a couple of Blackmoor books. Mostly 3.5 and 4E stuff. I do have the FFC as well but really don't find very helpful for my needs.

I really want all fluff Blackmoor book with no game stats at all. A history is cool and all but mostly that is just for my reading pleasure. My pc's mostly don't give a leaf about history. What I want is fun and interesting NPC's,cool Blackmoor places that add to the atmosphere and loads of ideas for adventurers!

Other peoples game play do indeed give me ideas and make wonderful backdrops for my games but mostly I would just create my own.


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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 11, 2014 7:57 am 
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Le Noir Faineant
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Where does the LFC fit in there? -_- It's not like we're pretending like THAT ONE never happened, or are we? :evil: :P

For me, personally, the issue is mainly, most of the published eras are notoriously overplayed.
DA and ZGG, is there really a difference? I think not. And between DA and the MMRPG, you have about eighty documents floating around, in print and online, that deal with the same general topics.
That's just too much to really be able to remain interesting on the long run. Playing in published BM is like watching the first season of a TV show, over and over again;
not because I would not like it, but a setting can only give you so many moments of awe. First time inside the City of Gods, cool. Fourth time, not so much.

Personally, with the LFC timeline being pretty far advanced, I guess the "Crusades" era is my new playing field, or rather, my take on it, with AoT. Or rather than that, Rob's take on BM. Not mine, but still, very original, and engaging. If THAT GUY had some sense for business, he would remove all the BM references, and make a good buck selling it as a completely separate world. :wink:


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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 11, 2014 9:10 am 
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Le Noir Faineant
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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 11, 2014 9:47 am 
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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 11, 2014 9:50 am 
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Lord of the Regency Council
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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 11, 2014 12:53 pm 
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Le Noir Faineant
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:) I think we're really debating only semantics, here. We all come back to the campfire that BM is for us, for different reasons - but still we come.

The thing is just, looking at all the games I ran over the last decade, the freshness is not quite there, any more. Adventuring stories, especially interactive ones, like P&P RPGs, rely very much on an exploration of the unknown, and the more you present an element of story, like, say barbarian hordes, or ash goblin riders, or robotic servants of St. Stephen, the harder it is to elicit that sense of "not knowing".

Then again, it's always a two-edged knife: I stuck with BM so long precisely because of the setting was open enough to allow me to tell my stories - as opposed to getting clubbed to death by splatbooks that cover everything up to Elminster's favorite nosehair trimmer. - Well, we will see what the future brings for me, in that regard... :wink:


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 Post subject: Re: Which Era of Blackmoor do you find most interesting?
PostPosted: Jul 13, 2014 9:54 am 
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