*Rant rant rant.*
Indeed, too much scholarly babbling, and too little practical advice.
The original question was how to get into Blackmoor without much addo. What about answering the original question in an intelligible and transparent fashion?
Here's my try:
1. Imagine the feel of Blackmoor as a mix between "The Lord of the Rings" and the "Gor" series. 2. For stuff that best enhances your game, check the d20 line. 3. For stuff that gives you extended background info, check the older stuff. 4. Be aware that Blackmoor is a sandbox setting - you are supposed to fill the gaps on your own. 5. Furthermore, if you look for stuff to run by other publishers, check either material from the company called Judges Guild, or for the old MERP system - you will have to adapt them here and there, but overall they should blend in nicely.
A similar answer from you, Sirs!
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