** ARCHIVED FORUM - ANY CHANGES ARE REVERTED HOURLY **



It is currently Nov 21, 2024 8:14 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: [Dave Arneson Day] Dave Arneson Documentary Trailer Reve
PostPosted: Oct 09, 2016 5:01 pm 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe
Thanks for providing this information gentlemen! :)

Do any of you recall any details from the game? Was it a classic Dungeon Crawl? In Castle Blackmoor? Or something else?

Did people use their original characters or new ones?

-Havard

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
 Post subject: Re: [Dave Arneson Day] Dave Arneson Documentary Trailer Reve
PostPosted: Oct 09, 2016 6:25 pm 
Offline
Lord of the Regency Council
Lord of the Regency Council
User avatar

Joined: Nov 17, 2009 2:48 pm
Posts: 7335
Location: Norway, Europe

_________________
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign


Top
 Profile  
 
 Post subject: Re: [Dave Arneson Day] Dave Arneson Documentary Trailer Reve
PostPosted: Oct 24, 2016 2:51 am 
Offline
Yeoman
Yeoman

Joined: Apr 16, 2012 11:03 am
Posts: 29
Hi Havard,
The game was an expansion of the game I ran in 2009. I had no time to prepare for that first game, so I made it up as we played. The game was a success, as I wanted to recreate what it was like for us as we first started playing Blackmoor. I had more time to prepare for the present game, and over the years considered what I could do to expand on it.
The game was an adventure to retake the castle of Blackmoor from some orcs and trolls who were infesting the castle after the collapse of the kingdom.
I added magic, and assigned roles to particular people. The rest I kept as simple as possible.
I also added something else to make this more fun for everyone, and give them a feeling of actually existing in another world. I told everyone that they could have one special skill or ability that they came up with themselves.
One player selected super strength. Another chose the ability to detect monsters. One interesting skill selected was the ability to read and interpret legal documents (this person is a lawyer in our world). I managed to come up with something that allowed him to use that skill on this adventure.
The rules were in my head, with some notes as aids for me to reference.
This recreated the feel of Blackmoor as we first encountered it.
We only made it halfway through the adventure, with our heroes trapped halfway up the tower and the creatures waking up and becoming aware of their presence.
I want to continue this next year at the time that David always had the annual Blackmoor game, which was around the anniversary of the first game(May 22).
We shall see.
Bob


Top
 Profile  
 
 Post subject: Re: [Dave Arneson Day] Dave Arneson Documentary Trailer Reve
PostPosted: Nov 14, 2016 10:34 am 
Offline
Count
Count
User avatar

Joined: Feb 01, 2010 11:59 am
Posts: 1023
Location: Schenectady

_________________
"The gamemaster may find that sometimes it is a good idea to just let the unexpected lead where it will." Dave Arneson - DNA DOA

'blog https://www.blogger.com/home


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron
Copyright © The Comeback Inn
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
[ Time : 0.019s | 13 Queries | GZIP : Off ]