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 Post subject: Underwater Adventures in Blackmoor
PostPosted: Feb 03, 2010 3:23 pm 
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Lord of the Regency Council
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PC3 the Sea People is one of those products that I really love for Classic D&D, but which I also never got to use as much as I wanted. Supplement II: Blackmoor also has rules for underwater adventures, making me wonder what secrets the Black Sea might hold?

More on the

Any ideas?

Havard

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PostPosted: Feb 03, 2010 7:02 pm 
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PostPosted: Feb 04, 2010 7:50 am 
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PostPosted: Feb 04, 2010 1:48 pm 
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PostPosted: Feb 04, 2010 6:11 pm 
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Lord of the Regency Council
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 Post subject: Re: Underwater Adventures in Blackmoor
PostPosted: May 31, 2011 12:33 pm 
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More blog posts on this subject:







-Havard

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 Post subject: Re: Underwater Adventures in Blackmoor
PostPosted: Jun 01, 2011 8:22 am 
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Le Noir Faineant
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I take credit for the mermaid inspiration... :wink: :twisted:


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 Post subject: Re: Underwater Adventures in Blackmoor
PostPosted: Jun 06, 2011 5:55 pm 
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Lord of the Regency Council
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DA4 has the Merefolk attack random ships because Skandaharians have been hunting them. The Merefolk do not realize Skandaharians are a different kind of Surface-dwellers than the Blackmoorians etc.

-Havard

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 Post subject: Re: Underwater Adventures in Blackmoor
PostPosted: Jun 07, 2011 4:27 pm 
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 Post subject: Re: Underwater Adventures in Blackmoor
PostPosted: Jun 08, 2011 7:02 am 
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