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[LotFP] Interview with James Raggi
https://blackmoor.mystara.us/forum-archive/viewtopic.php?f=16&t=7746
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Author:  Havard [ Feb 03, 2013 9:12 am ]
Post subject:  [LotFP] Interview with James Raggi

http://lotfp.blogspot.no/2013/02/grogna ... 0e7c4d1977

Since several of us here have a copy of LotFP and James Raggi hung out with us a bit at the Grand Tour of the Comeback Inn gang back in 2011, I thought it might be of interest :)


-Havard

Author:  Rafael [ Feb 03, 2013 12:57 pm ]
Post subject:  Re: [LotFP] Interview with James Raggi

I concur. :D

Author:  Havard [ Feb 04, 2013 10:33 am ]
Post subject:  Re: [LotFP] Interview with James Raggi

Actually, having listened to the whole thing now, Blackmoor gets a brief mention in comparison to LotFP. Also, I found Raggi's thoughts on adventure design quite interesting, as well as the idea of dropping all generic magical items and standard monsters.

His definition of the OSR as anyone doing anything with older editions of D&D or RPGs in general seems quite appropriate IMHO. What do you think?

-Havard

Author:  Rafael [ Feb 05, 2013 1:06 am ]
Post subject:  Re: [LotFP] Interview with James Raggi

Well, given that LotFP is the only OSR game so far that has managed to develop a really unique style on its own, I think, when he speaks, people should listen more than they do.

He might not necessarily put out the BEST stuff, gamewise, put he gets his stuff DONE, never misses an announced publication date, and delivers stuff that is well edited and well illustrated.

I could care less that we had a coffee with him two years ago, but I quite simply respect his work.


In that respect, though, I think this whole OSR thing is detrimental to the hobby; if Raggi would make a real step ahead,
and publish his stuff as a fully separate game, he'd be way better off, as would be many others.

Author:  Rafael [ Feb 05, 2013 12:21 pm ]
Post subject:  Re: [LotFP] Interview with James Raggi

http://www.kickstarter.com/projects/193 ... -adventure

This might be of interest, but, being a "player", rather than a collector, I am tempted to refrain, as I have this year's DMing schedule quite full already. :)

Author:  Havard [ Feb 05, 2013 4:37 pm ]
Post subject:  Re: [LotFP] Interview with James Raggi


Author:  Rafael [ Feb 06, 2013 1:40 am ]
Post subject:  Re: [LotFP] Interview with James Raggi

You and I agree completely, I think.

It's nice to do something with old games, or, old editions of a particular game, for that matter, but the money-grabbing and the hypocrisy are getting on my nerves.

Raggi ang Geoff do legitimate and good work, but, frankly, most of the other OSR publishers don't, and five years ago, most of that stuff would not even have served as freebies on DF.

What I am saying is, though, I'd like to see a second edition of LotFP, with more elaborated rules, and perhaps a less obvious connection to D&D.
That game as a stand-alone would still rock, and maybe be more flexibly adaptable to the needs of the players. :)

Author:  Yaztromo [ Feb 06, 2013 6:02 pm ]
Post subject:  Re: [LotFP] Interview with James Raggi

My impression (from the outside) is that this "business" in the past once or twice helped making good money and now too many people want to have a share of the pie... and it's probably not a big pie as it used to be, with too many people trying to milk some coins (without always offering material worth any coin...).
Who cares? :wink:


WRT OSR and the like: you can choose to work on a ruleset or you can choose to work on a campaign/world setting.
At the moment I can see some really good ruleset with no valuable playing material available (and starting GMs usually need some firm ground to walk on...) and I can see some really good adventures (or world descriptions) that use existing rulesets (like Pathfinder or BECMI retro clones or...).

Personally, in this moment of my life, I'm not overly interested in complex rulesets (although they can be awesome), but rather in something easy and simple, that can be started in minutes rather than in hours, and that can support roleplaying, rather than making it still and plastered with countless dicerolls for every tiny aspect of life.
Maybe in future I'll be interested on some other aspect...

Author:  Havard [ Feb 07, 2013 5:01 pm ]
Post subject:  Re: [LotFP] Interview with James Raggi


Author:  Aldarron [ Feb 23, 2013 7:26 am ]
Post subject:  Re: [LotFP] Interview with James Raggi


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