Hello there,
I've been playing D&D since around 1987 - started with a brief session of Advanced D&D where I remember being attacked (and killed) by 3 bugbears.
I spent the rest of the afternoon watching the other players continue the session. Despite my early exit, I was hooked.
I picked up the Mentzer red box. Ran some games in my high school library.
Then got into 2nd edition AD&D until about 1993, when time would no longer permit me to continue with the game due to technical school and work.
In 2001, I heard about 3rd edition and got back into it, but really didn't care for the current game rules at the time. I searched for old 2nd edition books and picked them up whenever I could find them.
The next year I started getting heavy into collecting the older D&D materials. I picked up an OCE white box on Ebay, which really got me serious about it. My collection has grown over the years since then; I own about 70% of every D&D game related item ever produced by TSR and Wizards of the Coast, including most of the rares (Palace of the Vampire Queen, Lost Caverns of Tsojconth, a 2nd print wood grain box, etc.). Also have almost all the Judges Guild materials.
I've been playing regularly again since 2007. Was focused mostly on Greyhawk campaigns, until I picked up Jon Peterson's book Playing at the World in 2012. At that point, I got crazy about Blackmoor; I spent one and a half years researching the setting (reading all the published materials, scouring the 'Net, and writing copious notes). I wanted to run a campaign that was as canonical as possible to Dave's original game.
Last year, I finally started my Blackmoor Play-by-E-Mail campaign, which is still going. It is currently using strict OD&D rules with Chainmail "Combat Tables" combat, but I plan to slowly add to the rules as we go (next addition will be Gary Switzer's original Thief class!).
Anyways, that's my story - thanks Havard for sharing all of your hard work; they have helped immensely in my studies!
- Xylarthen
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