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 Post subject: Tabletop Audio
PostPosted: Jun 01, 2015 12:16 pm 
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Lord of the Regency Council
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Joined: Nov 17, 2009 2:48 pm
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Location: Norway, Europe
http://tabletopaudio.com/

This is a resource allowing you to play background music/sounds for your games. I haven't used it in actual play yet, but it looks very promising!

-Havard

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 Post subject: Re: Tabletop Audio
PostPosted: Jun 01, 2015 12:40 pm 
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 Post subject: Re: Tabletop Audio
PostPosted: Jun 03, 2015 9:29 am 
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Lord
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Fascinating! Thank you for the link!

I use the CD player that's in the game room; due to The Missus' former career as a sound tech in theater, we have a surfeit of audio gear sitting around the house as well as over 300 CDs to choose from. The unit in the game room is a multi-disc cartridge-loader, and I have four cartridges pre-loaded for games with appropriate music for various types of games. (A sea adventure will have various nautical albums loaded, for example.) I keep the volume very low, and the players really seem to enjoy the music as a sort of 'soundtrack' for their adventures; they often joke that you can guess what's going to happen by what's currently playing, and they may be right. We've had some wonderful moments when the music fits the action perfectly.

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 Post subject: Re: Tabletop Audio
PostPosted: Jun 03, 2015 11:55 am 
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Comically Terrible
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I have Syrinscape on the iPad. Haven't had a chance to give it a listen. If I can keep Safri from crashing, I'll give this a listen. There are a few sound sets I saw in the listing that look appropriate for a certain upcoming Act....

I like to use music as I rough out a scene, and usually find the recent crop of stuff from Two Steps From Hell to be just about what I'm looking for :D

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