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Jeff Quinn drawing Blackmoor Dungeon on Twitch.tv - Printable Version

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Jeff Quinn drawing Blackmoor Dungeon on Twitch.tv - Havard - 01-03-2017

https://www.twitch.tv/geoquester

I think it will be updated to YouTube later, but might be worth catching live if you are on right now Smile

Here are links to previous episodes:
Blackmoor Dungeon Episode 1
Blackmoor Dungeon Episode 2
Blackmoor Dungeon Episode 3

-Havard


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - JPQuinn - 01-03-2017

Havard Wrote:https://www.twitch.tv/geoquester

I think it will be updated to YouTube later, but might be worth catching live if you are on right now Smile

-Havard


Yes, it's being uploaded to my YouTube channel as we speak. Be sure to catch the show every Tuesday at 10am Eastern US time (GMT -5) as I go through the Dungeons of Castle Blackmoor and not only remap the whole dungeon, but also do the game development and redesign of the module to bring it to D&D 5E rules. All members of the Comeback Inn are invited to join me and ask questions, comment, and make your own marks on this legendary megadungeon.

Twitch: https://www.twitch.tv/geoquester
YouTube: https://www.youtube.com/channel/UC0khae ... kMrohNHXkQ
Discord: https://discord.gg/sffsR2D
Twitter: @GeoQuester


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - aldarron - 01-06-2017

Okay WOW! This is totally Awesome. I'm stoked. (yeah, that's the best word)

There is soooo much to say about a Blackmoor Dungeon redo. Jeff I'm sure you probably know most of the things that have been discussed or brought to light about the dungeons but this seems like a good opportunity to highlight them.

I think maybe the single biggest thing is that the JG (and Zeitgeist) maps are oriented incorrectly to the original town of Blackmoor. That makes virtually no difference underground but makes a tremendous difference as regards entrances and exits to the dungeon. The short of it is that the "North" arrow on the dungeon maps actually points west. Please have a look at this thread for explanation: http://odd74.proboards.com/thread/4664/blackmoor-town-dungeon-alignment

That thread also references the map alignment that Tavis did which prolly you know about: http://odd74.proboards.com/thread/3246/stairs-blackmoor-dungeon-line If you need Tavis' map file I can email a copy.

We are also learning about additional entrances such as the one below David Megarry's place that prolly should be accounted for.

Another thing to think about is the door/secret door etc symbols on the JG maps, because they don't follow D&D conventions. That seems to have confused the fellows working on the ZG maps, because virtually every secret door on the JG maps was turned into a normal door (D&D block style) on the ZG map. That is something that definitely should be remedied. More details about it here http://boggswood.blogspot.com/2014/08/blackmoor-dungeon-map-oddities.html

The map done so far is really cool. Personally I would like to see the water closests in the basement room included since they get a mention in Bill Paley's Alarum & Excursions report. (It would also be nice to have a version that left out the rubble and the Orchian way - my campaign takes place during the mage kings era and those things don't exist yet)

I'd like to talk about stocking and such (as I have on my 'blog) but that's prolly going to far afield for now.


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - Rafael - 01-07-2017

Looking forward to watching this later. You were the writer that defined my own take on Blackmoor, Jeff, through the early d20 material.
I'm glad you're returning to the setting, after all. - Even if it's just as a hobby.


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - JPQuinn - 01-09-2017

Working on Level 2 tomorrow at 10am Eastern (GMT -5) on my twitch channel: https://www.twitch.tv/geoquester
And I will be posting it later this week to my YouTube channel: https://www.youtube.com/channel/UC0khae ... kMrohNHXkQ
As always, you're all invited to come and talk about Blackmoor in our Discord community: https://discord.gg/sffsR2D

Here's a link the the Blackmoor facebook group event I created for tomorrow: https://www.facebook.com/events/570017216527580/


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - RobJN - 01-09-2017

Might make the live stream this week (hooray, 12-hour Mondays). If not, I've subscribed to your channel on the YouTubes so I don't miss out on the fun. Amazing, what you can learn from just watching Wink


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - Havard - 01-18-2017

Discussion about the recently revealed maps by David Megarry of his explorations of the Blackmoor Dungeon might be relevant for this thread, but I also think it deserves its own thread, so I have split it off here.

-Havard


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - Havard - 01-18-2017

I missed the last session(s)?

The time difference means that I really should be asleep when this takes place, though if I get the chance I will definitely want to take another visit.

I will keep following the videos on YouTube though. These maps are really beautiful and Blackmoor deserves that! Smile

-Havard


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - JPQuinn - 01-24-2017

Quick update, I'm having a major snow/ice storm in my area which is causing issues with my internet access. As such, I will not be streaming Episode 4 of Dungeon Design: Dungeons of Castle Blackmoor today. It is being rescheduled to Friday at 10am Eastern (UTC -5) on my Twitch channel https://www.twitch.tv/geoquester


Re: Jeff Quinn drawing Blackmoor Dungeon on Twitch now - Havard - 01-26-2017

Cool,
this is actually a better time for me, living in the CET (GMT+1hr) time zone.

Not sure about my exact plans tomorrow, but I might be able to make it.


-Havard